Happy Holidays Hyrule Online!!!

December 28th, 2009

sheesh i haven’t updated this blog in ages

well all of you know that everyone has been really busy and really not busy

the game is up, it’s been up, i shoulda followed up that last post ages ago, but i didn’t so forgive me.

there are a few holiday events going on right now like snowball tag and other stuff.

Kakariko villiage is all decked out for christmas, it looks pretty awesome.

expect more frequent updates and expect us to keep new stuff rolling out in game like we have been!

/gunslinger

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Server Downtime

September 9th, 2009

I had posted this on the forums, i’ll put it here as well as update everyone on the status

Right now there are at least two issues that we know of, although they may be related
there is the Runtime Error 10 and the Script Control Error
i have indeed found 1 character that is a trigger, whenever Angels Bank (or w/e) is killed the server crashes with a Script Control Error
we tested this extensivly and I can’t replicate it on a different character at all…but on that character a death causes the server to crash

so that is one trigger
there may be another trigger for the more common RTE10
the server seems to be very stable from about 2am(ish) – noon my time
outside of those times we’re lucky if the server stays up longer than 10 minutes
so knowing that there is at least one character triggering at least one type of crash, it may be that a character or characters are also triggering the other crash
it may also be an event, a quest, a script, a warp, we are not sure yet what is causing it, we have an idea of how to fix it, we just are not able to just yet
for right now, for the night I am keeping the server down because I can’t babysit it and even if I could, we can’t keep the server up long enough for it to matter to you players.
Sometimes the server crashes within seconds of being restarted.

I am very sorry for the inconvenience and please know that fixing this issue is my number 1 priority and as soon as nean pokes his head around again (hopefully tonight or tomorrow) we will get this issue fixed ASAP
thankyou for being patient we staff all appreciate patience.

on a lighter note, there are several new areas that are completed or nearing completion, or being worked on
Alphonse is remmapping many areas and they all look pretty grand, but need to be implemented.
other devs are working on Fire Temple, Ice Cavern, Goron city, Dodongo’s Cavern
we need to update everyones tilesheets before some areas can be released, so in the next full update (hopefully in a few weeks) we will be updating tilesheets and spritesheets and hopefully releasing new areas for everyone

sincerely,
your friendly, neighborhood Gunslinger…


anyways the official word is that we are working on something…we’re pretty much possibly going to move to ED 3.2.2 hopefully we will be up within a day or two
no promises
but that’s the plan ok
until then the server is going to stay down
if we don’t have it ready by tuesday morning i’ll keep the old server up as I can…
i’m locking this topic now :p…
anyways the official word is that we are working on something…we’re pretty much possibly going to move to ED 3.2.2 hopefully we will be up within a day or two
no promises
but that’s the plan ok
until then the server is going to stay down
if we don’t have it ready by tuesday morning i’ll keep the old server up as I can…
The good news is we ARE moving everything over to ED 3.2.2  Nean has been working on this for a few days and we are hopefully close to releasing by this weekend.  He is sending me an alpha build of everything right now.
We may lose a feature or two here and there at first, our primary goal is getting this source to handle all our existing data properly.  So as long as it displays maps, npc’s, spells, animations, sounds, items, etc, and so long as everything works, we will release it.  Once that initial release is out then expect us to start cranking out some new stuff for you all!
/gunslinger


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Disaster Averted

August 20th, 2009

forums are working again, hooray for MYSQL database crashes xD nothing i can’t handle though

/gun

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Forums are down

August 20th, 2009

looks like a database error, I just woke up, have to scurry off to work (i think, but i’m calling my boss to see if i can be late)
i can promise to try to have them back up by tonight.

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Hooray!!!

August 3rd, 2009

no need to change your ip/dns in the game anymore, stoffe finally got in touch with me and we changed it over :) so the old one is fine.

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SERVER SWITCH!!!

August 3rd, 2009

I just switched the server over to my machine, i’m waiting on stoffe to update the DNS and give me the latest info for our dns account
until then you need to edit the ip by clicking ip config when you first open the game.
change the domain there to hyrulemmo.no-ip.org
port: 2500
i’ll make sure that everything gets updated here on the website as far as latest release and the teamspeak info (teamspeak is up btw, all the old info, hyrulemmo.no-ip.org:8769)
it is good to be back everyone! let’s have a good time and trust me, we’re whipping the staff into shape (seriously, lama has some nasty welts from this belt) and you can expect a ton of new content and areas and quests.
/Baltes(gunslinger)

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Happy Birthday Admin!!

July 3rd, 2009

well at least according to the forums today is Stoffe’s Birthday!!! everyone please take a moment to show some love for the man who created Hyrule Online. STOFFE HAVE MY BABIES!!!!
/baltes – gunslinger

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1.6.6.5 (finally its all running)

June 22nd, 2009
Either download from the website OR please use the AutoUpdater.

Some minor bugs has been taken care of.
I myself is hosting atm.

Cheers fellow Hylian folks.

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1.6.6.4

June 21st, 2009

Hey all!

1.6.6.4  is released! Download it now, if you downloaded the one from the forums, please redownload as this new one has the AutoUpdater fixed and such! Currently hosting is Chris(Admin), a big thank you goes out to James who hosted in the meantime.

Cheers.

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1.6.6.2 released

June 9th, 2009

head on over to the download page and pick it up there, notice i’ve added a new spot for JUST the executable, in the rare cases where this is the only thing that changes.

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